View Our Website View All Jobs

Game Developer

About us

Mediatonic is a leading independent developer, focused on building and operating live games.

We’ve been in business for 13 years and with a development team of over 120 people, we’re one of the largest independent studios in the UK.

With studios in both London, Brighton and Madrid, we’re committed to developing best in class titles that entertain millions of players.

Role

Working alongside our Client-side engineering team, you will be part of a world-class group of programmers building original games for a variety of platforms,. You will be responsible for planning and implementing game features and tools, and help the production team to bring game concepts to life. You will be passionate about games and understand how to leverage technology to make the magic happen. You’ll have a comprehensive understanding of hardware and system limitations, and be prepared to think laterally about how to achieve awesome gameplay and visuals. Being part of a multi-discipline team we’ll also expect you to keep abreast of technologies outside your area, and encourage you to share your own expertise with the rest of the team.

Requirements

We’re looking for someone who has the following:

  • Excellent programming skills in C# and / or C++, with a deep understanding of OOP and coding best practices.
  • A portfolio of commercial game titles under your belt.
  • Familiarity with game engines like Unity (preferably) or Unreal.
  • A strong passion for computer games programming
  • A clear understanding of the particular challenges in game development, such as art workflow, performance optimisations, memory management and supporting multiple platforms.
  • Experience using source control systems such as SVN, Git & Perforce.
  • Strong maths skills.
  • Love making games!

Desirable Experience

  • Programming for consoles (Xbox One preferably) including an understanding of TCRs/TRCs and the certification process
  • Experience with modern graphics programming, including Cg/HLSL and/or compute shaders, is a strong plus.
  • Experience with mobile SDKs (Android & iOS) and frameworks (e.g. 2DToolkit).
  • Understandingof client / server communication and data serialisation.
  • Understanding of 2D and 3D animation principles.
  • Experience with build scripts and systems i.e. Jenkins, Team City, Ant, Make etc...
  • Skills in scripting languages (JavaScript, Python).
  • Experience using and scripting common art and 3D software packages (Photoshop, Illustrator, Blender...) is a plus.

Why choose Mediatonic?

You LOVE games and want to be surrounded by talented [super nice] people who share your passion for brilliant game experiences.
You enjoy a rich variety of projects rather than working on a single franchise or business model for many years at a time
You care about making a big impact on your projects and so you appreciate the beauty of working in smaller teams
You want to work on next generation platforms including Smartphones, Tablets, Steam, XBOX One and PS4

Working at Mediatonic

Above all, we take pride in crafting games that challenge and inspire us.

We hire experts to take on the biggest creative and technical challenges we can get our hands on and we invest in our people for the long term.

Working in small and ambitious teams we strive for minimal hierarchy.  Our philosophy is open and informal whilst also being really hardworking.

Read More

Apply for this position

Required*
Apply with
Attach resume as .pdf, .doc, .docx, .odt, or .rtf (limit 5MB) or Paste resume

Paste your resume here or Attach resume file

150